Beispiel #1
0
        public override void OnAfterDelete()
        {
            foreach (Bomb bomb in Bombs)
            {
                if (bomb != null)
                {
                    bomb.Delete();
                }
            }

            if (Detonator != null && !Detonator.Deleted)
            {
                Detonator.Delete();
            }

            if (_SpeedUpgraded)
            {
                                #if RunUO2RC1
                Owner.Send(Server.Network.SpeedBoost.Disabled);
                                #else
                Owner.Send(SpeedControl.Disable);
                                #endif
            }
        }