Beispiel #1
0
        public void Clear_Level()
        {
            int    level       = mygame.game_level + 1;
            int    game_height = mygame.game_height;
            int    game_width  = mygame.game_width;
            string sound       = mygame.sound_control;

            MyGame_timer.Enabled = false;
            if (level > mygame.max_level)
            {
                level = 1;
                mygame.Finish_Game();
                pictureBox1.Refresh();
                mygame.game_status = "game_over";
            }
            else
            {
                mygame.Clear_Level();

                pictureBox1.Refresh();
                mygame               = new Game(game_height, game_width);
                mygame.game_status   = "clear";
                mygame.sound_control = sound;
                mygame.game_level    = level;
            }
        }