Beispiel #1
0
 public Game(Network game_network, Player current_player)
 {
     _mediator = new SynchronousMediator();
     GameNetwork = game_network;
     Attacker = current_player;
     _selected_server = null;
     _undo_stack = new UndoStack(64, _mediator);
     State = GameStates.Network;
 }
 public MapDisplayGameState(Haxxit.Maps.Map map)
     : base()
 {
     Map = map;
     UndoStack = new UndoStack(256);
 }