Beispiel #1
0
        static void Main(string[] args)
        {
            Console.WriteLine("****** Fun with Class Types ******\n");
            // Allocate and configure a Car object.
            Car myCar = new Car();

            myCar.petName      = "Henry";
            myCar.currentSpeed = 10;
            // Speed up the car a few times and print out the
            // new state.
            for (int i = 0; i < 10; i++)
            {
                myCar.speedUp(5);
                myCar.PrintState();
            }
            // default constructor
            myCar = new Car();
            myCar.PrintState();

            // Try starting with a chosen name but default speed.
            myCar = new Car("Kirby");
            myCar.PrintState();

            // Chose all starting parameters
            myCar = new Car("Stringy", 22);
            myCar.PrintState();

            Motorcycle mc = new Motorcycle(5);

            mc.SetDriversName("Tiny");
            mc.PopAWheely();
            mc = new Motorcycle("Namey booooi!");
            mc.PopAWheely();

            Console.WriteLine();
            MakeSomeSportsCars();

            Console.ReadLine();
        }