public GameProfilingSystem(IServiceRegistry registry) : base(registry) { DrawOrder = 0xffffff; gcProfiler = new GcProfiling(); gcMemoryStringBase = "Memory> Total: {0} Peak: {1} Last allocations: {2}"; gcCollectionsStringBase = "Collections> Gen 0: {0} Gen 1: {1} Gen 3: {2}"; }
public GameProfilingSystem(IServiceRegistry registry) : base(registry) { DrawOrder = 0xfffffe; gcProfiler = new GcProfiling(); gcMemoryStringBase = "Allocated memory> Total: {0:0.00}MB Peak: {1:0.00}MB Allocations: {2:0.00}KB"; gcCollectionsStringBase = "Garbage collections> Gen0: {0}, Gen1: {1}, Gen2: {2}"; }