Beispiel #1
0
 public SpellCard_SSS06_06(StageDataPackage StageData) : base(StageData)
 {
     SC_Name        = "「流星神话」";
     BaseScore      = 35000000L;
     Boss.DestPoint = new Point(BoundRect.Width / 2, 120);
     Boss.Velocity  = 4f;
     StageData.SoundPlay("se_cat00.wav");
     BackgroundBoss06 backgroundBoss06 = new BackgroundBoss06(StageData);
     BulletTitle      bulletTitle      = new BulletTitle(StageData, SC_Name);
     SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
     FullPic3         fullPic3         = new FullPic3(StageData, "FaceTensei_ct3");
 }
Beispiel #2
0
 public SpellCard_SSS06_FSC01(StageDataPackage StageData)
     : base(StageData)
 {
     this.SC_Name        = "第一个愿望「无尽之财」";
     this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
     this.Boss.Velocity  = 4f;
     StageData.SoundPlay("se_cat00.wav");
     BackgroundBoss06 backgroundBoss06 = new BackgroundBoss06(StageData);
     BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
     SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
     FullPic3         fullPic3         = new FullPic3(StageData, "FaceTensei_ct3");
 }
Beispiel #3
0
 public SpellCard_SSS06_03(StageDataPackage StageData)
     : base(StageData)
 {
     if (this.Difficulty < DifficultLevel.Hard)
     {
         this.SC_Name = "星雨「故乡之星」";
     }
     else
     {
         this.SC_Name = "星雨「故乡之星」";
     }
     this.BaseScore      = 35000000L;
     this.Boss.DestPoint = (PointF) new Point(this.BoundRect.Width / 2, 120);
     this.Boss.Velocity  = 4f;
     StageData.SoundPlay("se_cat00.wav");
     BackgroundBoss06 backgroundBoss06 = new BackgroundBoss06(StageData);
     BulletTitle      bulletTitle      = new BulletTitle(StageData, this.SC_Name);
     SpellCardAttack  spellCardAttack  = new SpellCardAttack(StageData);
     FullPic3         fullPic3         = new FullPic3(StageData, "FaceTensei_ct2");
 }