Beispiel #1
0
 void Start()
 {
     m_KillJournal           = BattleGrounObserver.instance;
     m_ShootLogic.shootPoint = shootPoint;
     m_CurrentAmmo           = _weaponData.bulletsInMagazine;
     m_Speed     = NormilizedShootingSpeed(_weaponData.ShotsPerSecond);
     m_MaxAmmo   = m_CurrentAmmo;
     bulletColor = BulletColorDependsOnOwner();
 }
Beispiel #2
0
 private void Awake()
 {
     instance = this;
 }