public static AIHeroClient GetTarget(float range)
 {
     return(MyTargetSelector.GetTargets(range).FirstOrDefault(x => x.IsValidTarget(range) && GetHarassTargetEnabled(x.CharacterName)));
 }
Beispiel #2
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 internal static Obj_AI_Hero GetTarget(float range)
 {
     return(MyTargetSelector.GetTargets(range).FirstOrDefault(x => x.IsValidTarget(range) && GetHarassTargetEnabled(x.ChampionName)));
 }