public static void SendGameModeMessage(this Player player, GameModeMessage val)
 {
     SendGameModeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val);
 }
 public static void SendGameModeMessage(MessageDestination destination, GameModeMessage val)
 {
     SendGameModeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Unknown);
 }
 public static void SendGameModeMessage(this Player player, IntPtr floatValue, GameModeMessage val)
 {
     SendGameModeMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val);
 }
 public static void SendGameModeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameModeMessage val)
 {
     SendGameModeMessage(destination, floatValue,playerEntity , val.Unknown);
 }