public static void SendGameModeMessage(this Player player, GameModeMessage val) { SendGameModeMessage(MessageDestination.OneReliable, IntPtr.Zero, player.Pointer, val); }
public static void SendGameModeMessage(MessageDestination destination, GameModeMessage val) { SendGameModeMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Unknown); }
public static void SendGameModeMessage(this Player player, IntPtr floatValue, GameModeMessage val) { SendGameModeMessage(MessageDestination.OneReliable, floatValue, player.Pointer, val); }
public static void SendGameModeMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameModeMessage val) { SendGameModeMessage(destination, floatValue,playerEntity , val.Unknown); }