public GetDisplacedPoint ( int nodeIndex ) : Point3d | ||
nodeIndex | int | |
return | Point3d |
public override GeometryBase GetDeformedGeometry(GH_Model model) { IList <Point3d> displacedPoints = new List <Point3d>(this.Points.Count); foreach (Point3d pnt in this.Points) { displacedPoints.Add(model.GetDisplacedPoint(pnt)); } return(this.CreateMesh(displacedPoints)); }
public override GeometryBase GetDeformedGeometry(GH_Model model) { LineCurve line = new LineCurve(model.GetDisplacedPoint(this.Start), model.GetDisplacedPoint(this.End)); return(line); }
public override GeometryBase GetDeformedGeometry(GH_Model model) { LineCurve line = new LineCurve(model.GetDisplacedPoint(Start.Index), model.GetDisplacedPoint(End.Index)); return(line); }
public override GeometryBase GetDeformedGeometry(GH_Model model) { LineCurve line = new LineCurve(model.GetDisplacedPoint(Start.Index), model.GetDisplacedPoint(End.Index)); return line; }