public TankMissileLauncher(GameController game, MovableGameObject holder) : base(game, holder)
 {
 }
Beispiel #2
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 public TankMachineGun(GameController game, MovableGameObject holder) : base(game, holder)
 {
 }
Beispiel #3
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 public Wall(GameController game) : base(game)
 {
 }