public void TestGetSettlementLocations()
        {
            var target = new Player();
            target.incrementCities();
            target.generateGrain();
            target.generateWool();
            target.generateLumber();
            target.generateBrick();

            target.addSettlement(new Point(4, 4));
            List<Point> settlements = target.getSettlementLocations();
            Assert.AreEqual(new Point(4, 4), settlements[0]);
        }