Beispiel #1
0
        private void Awake()
        {
            _levelManager = GetComponent <LevelManagerSLAServer>();
            _controlSLA   = GetComponent <ControlSLAServer>();

            PlayerTrigger.onPlayerDeath += Death;
        }
Beispiel #2
0
 private void Awake()
 {
     _controlSLA   = GetComponent <ControlSLAServer>();
     _levelManager = GetComponent <LevelManagerSLAServer>();
     _score        = GetComponent <ScoreSLAServer>();
 }
 private void Awake()
 {
     _initializeGame = GetComponent <InitializeGameSLAServer>();
     _levelManager   = GetComponent <LevelManagerSLAServer>();
 }