ApplyPoison() public method

public ApplyPoison ( Mobile from, Poison poison ) : ApplyPoisonResult
from Mobile
poison Poison
return ApplyPoisonResult
Beispiel #1
0
        private void Teleport()
        {
            List <PlayerMobile> toTele = new List <PlayerMobile>();

            foreach (IDamageable target in SpellHelper.AcquireIndirectTargets(this, Location, Map, StrikingRange))
            {
                if (target is PlayerMobile mobile)
                {
                    toTele.Add(mobile);
                }
            }

            if (toTele.Count > 0)
            {
                PlayerMobile from = toTele[Utility.Random(toTele.Count)];

                if (from != null)
                {
                    Combatant = from;

                    from.MoveToWorld(GetSpawnPosition(1), Map);
                    from.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
                    from.PlaySound(0x1FE);

                    from.ApplyPoison(this, HitPoison);
                }
            }

            ColUtility.Free(toTele);
            m_Teleport = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(40, 60));
        }
Beispiel #2
0
        private void Teleport()
        {
            System.Collections.Generic.List <PlayerMobile> toTele = SpellHelper.AcquireIndirectTargets(this, Location, Map, StrikingRange).OfType <PlayerMobile>().ToList();

            if (toTele.Count > 0)
            {
                PlayerMobile from = toTele[Utility.Random(toTele.Count)];

                if (from != null)
                {
                    Combatant = from;

                    from.MoveToWorld(GetSpawnPosition(1), Map);
                    from.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
                    from.PlaySound(0x1FE);

                    from.ApplyPoison(this, HitPoison);
                }
            }

            ColUtility.Free(toTele);
            m_Teleport = DateTime.UtcNow + TimeSpan.FromSeconds(Utility.RandomMinMax(40, 60));
        }