public ValoriteElemental(int oreAmount) : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
        {
            Body = 112;
            BaseSoundID = 268;
            Hue = m_DefaultHue;

            Alignment = Alignment.Elemental;

            SetStr(226, 255);
            SetDex(126, 145);
            SetInt(71, 92);

            SetHits(136, 153);

            SetDamage(28);


            SetSkill(SkillName.MagicResist, 50.1, 95.0);
            SetSkill(SkillName.Tactics, 60.1, 100.0);
            SetSkill(SkillName.Wrestling, 60.1, 100.0);

            Fame = 3500;
            Karma = -3500;

            VirtualArmor = 38;

            Item ore = new ValoriteOre(oreAmount);
            ore.ItemID = 0x19B9;
            PackItem(ore);
        }
        public ValoriteElemental( int oreAmount )
            : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
        {
            // TODO: Gas attack
            Name = "um elemental de valorite";
            Body = 112;
            BaseSoundID = 268;

            SetStr( 226, 255 );
            SetDex( 126, 145 );
            SetInt( 71, 92 );

            SetHits( 136, 153 );

            SetDamage( 28 );

            SetDamageType( ResistanceType.Physical, 25 );
            SetDamageType( ResistanceType.Fire, 25 );
            SetDamageType( ResistanceType.Cold, 25 );
            SetDamageType( ResistanceType.Energy, 25 );

            SetResistance( ResistanceType.Physical, 65, 75 );
            SetResistance( ResistanceType.Fire, 50, 60 );
            SetResistance( ResistanceType.Cold, 50, 60 );
            SetResistance( ResistanceType.Poison, 50, 60 );
            SetResistance( ResistanceType.Energy, 40, 50 );

            SetSkill( SkillName.MagicResist, 50.1, 95.0 );
            SetSkill( SkillName.Tactics, 60.1, 100.0 );
            SetSkill( SkillName.Wrestling, 60.1, 100.0 );

            Fame = 3500;
            Karma = -3500;

            VirtualArmor = 38;

            Item ore = new ValoriteOre( oreAmount );
            ore.ItemID = 0x19B9;
            PackItem( ore );
        }