public GuildProtectionMenu( Mobile from, Guild guild )
            : base("Guild Protection", null)
        {
            m_Mobile = from;
            m_Guild = guild;

            List<String> list = new List<String>();

            if ( m_Guild.IsProtected( m_Guild.Leader ) )
            {
                int total = 0;
                foreach ( Mobile m in m_Guild.Protected )
                {
                    if ( m == m_Guild.Leader )
                        total += Guild.ProtectionRateLeader;
                    else
                        total -= Guild.ProtectionRateMember;

                    if ( total < 5000 )
                        total = 5000;
                }
                TimeSpan days = m_Guild.LastProtectionPayment.AddDays(m_Guild.ProtectionPeriod.TotalDays) - DateTime.Now;

                list.Add( String.Format( "Toggle guild protection and lockdowns. Currently on. The next payment of {0:n0} gold pieces will be charged in {1} days.", total, Math.Ceiling( days.TotalDays ) ) );
            }
            else
            {
                list.Add( "Toggle guild protection and lockdowns. Currently off." );
            }

            list.Add( "Set guild house sign." );
            list.Add( "Grant protection to a guild member." );
            list.Add( "Revoke protection from a guild member." );
            list.Add( "Return to main menu." );

            Answers = list.ToArray();
        }