public void RemoveEnemy(Guild g)
        {
            if (m_Enemies != null && m_Enemies.Contains(g))
            {
                m_Enemies.Remove(g);

                g.RemoveEnemy(this);
            }
            this.DelWar(g);

            g.DelWar(this);

            if (g.AllianceLeader)
            {
                this.WarInitializations.Remove(g);
            }
            if (this.AllianceLeader)
            {
                g.WarInitializations.Remove(this);
            }
        }