Beispiel #1
0
        public void SetAttributeBinding(int index, string name)
        {
            int errorCode = PsmShaderProgram.SetAttributeBinding(this.handle, index, name);

            if (errorCode != 0)
            {
                Error.ThrowNativeException(errorCode);
            }
            PsmShaderProgram.GetAttributeCount(this.handle, out this.state.attributeCount);
            GraphicsContext.NotifyUpdate(GraphicsUpdate.VertexBuffer);
        }