Beispiel #1
0
 public static void OnAssemblyLoaded(string path)
 {
     ModDirectory    = Path.GetDirectoryName(path);
     AssetsDirectory = Path.Combine(ModDirectory, "assets");
     ModLocalizationHelper.localize(Path.Combine(AssetsDirectory, "localization"), MOD_PREFIX, false);
     // TODO this is really hacky (maybe better in future ModAPI)
     RelativeTexturesPath = new Uri(MultiPath.Combine(Path.GetFullPath("gamedata"), "textures", "materials", "blocks", "albedo", "dummyfile")).MakeRelativeUri(new Uri(Path.Combine(AssetsDirectory, "textures"))).OriginalString;
     RelativeIconsPath    = new Uri(MultiPath.Combine(Path.GetFullPath("gamedata"), "textures", "icons", "dummyfile")).MakeRelativeUri(new Uri(MultiPath.Combine(AssetsDirectory, "icons"))).OriginalString;
 }
Beispiel #2
0
 public static void AfterWorldLoad()
 {
     ModLocalizationHelper.Localize(Path.Combine(AssetsDirectory, "localization"), MOD_PREFIX);
     foreach (KeyValuePair <string, JSONNode> locEntry in ManagerBlueprints.BlueprintsLocalizations)
     {
         try {
             ModLocalizationHelper.Localize(locEntry.Key, locEntry.Value, ManagerBlueprints.BLUEPRINTS_PREFIX);
         } catch (Exception exception) {
             Log.WriteError($"Exception while localization of {locEntry.Key}; {exception.Message}");
         }
     }
 }
Beispiel #3
0
 public static void AfterWorldLoad()
 {
     ModLocalizationHelper.localize(Path.Combine(DoorsDirectory, "localization"), MOD_PREFIX);
     foreach (string xz in new string[] { "x+", "x-", "z+", "z-" })
     {
         foreach (string typekey in doorClosedTypeKeys)
         {
             allDoorTypes.Add(ItemTypes.IndexLookup.GetIndex(typekey + xz));
         }
         foreach (string typekey in doorOpenTypeKeys)
         {
             allDoorTypes.Add(ItemTypes.IndexLookup.GetIndex(typekey + xz));
         }
     }
 }
 public static void AfterWorldLoad()
 {
     foreach (string fullDirPath in Directory.GetDirectories(BlocksDirectory))
     {
         string packageName = Path.GetFileName(fullDirPath);
         if (packageName.Equals("examples"))
         {
             continue;
         }
         try {
             Pipliz.Log.Write(string.Format("Loading localizations from package {0}", packageName));
             ModLocalizationHelper.localize(MultiPath.Combine(BlocksDirectory, packageName, "localization"), MOD_PREFIX + packageName + ".");
         } catch (Exception exception) {
             Pipliz.Log.WriteError(string.Format("Exception while loading {0} package; {1}", packageName, exception.Message));
         }
     }
 }
Beispiel #5
0
        public static void LoadBlueprints(string blueprintsPath)
        {
            Dictionary <string, string> prefixesBlueprints = new Dictionary <string, string>();
            Dictionary <string, string> prefixesCapsules   = new Dictionary <string, string>();

            string[] prefixFiles = Directory.GetFiles(Path.Combine(ConstructionModEntries.AssetsDirectory, "localization"), "prefixes.json", SearchOption.AllDirectories);
            foreach (string filepath in prefixFiles)
            {
                try {
                    JSONNode jsonPrefixes;
                    if (Pipliz.JSON.JSON.Deserialize(filepath, out jsonPrefixes, false))
                    {
                        string locName = Directory.GetParent(filepath).Name;
                        Pipliz.Log.Write(string.Format("Found prefixes localization file for '{0}' localization", locName));
                        string blueprintsPrefix;
                        if (jsonPrefixes.TryGetAs <string>("blueprints", out blueprintsPrefix))
                        {
                            prefixesBlueprints[locName] = blueprintsPrefix;
                        }
                        string capsulesPrefix;
                        if (jsonPrefixes.TryGetAs <string>("capsules", out capsulesPrefix))
                        {
                            prefixesCapsules[locName] = capsulesPrefix;
                        }
                    }
                } catch (Exception exception) {
                    Pipliz.Log.WriteError(string.Format("Exception reading localization from {0}; {1}", filepath, exception.Message));
                }
            }
            Pipliz.Log.Write(string.Format("Loading blueprints from {0}", blueprintsPath));
            string[] files = Directory.GetFiles(blueprintsPath, "**.json", SearchOption.AllDirectories);
            foreach (string filepath in files)
            {
                try {
                    JSONNode json;
                    if (Pipliz.JSON.JSON.Deserialize(filepath, out json, false))
                    {
                        string filename      = Path.GetFileName(filepath);
                        string blueprintName = Path.GetFileNameWithoutExtension(filepath).Replace(" ", "_").ToLower();
                        int    offx          = 0;
                        int    offy          = 0;
                        int    offz          = 0;
                        Dictionary <string, BlueprintTodoBlock> blocks = new Dictionary <string, BlueprintTodoBlock>();
                        JSONNode jsonBlocks;
                        if (json.NodeType == NodeType.Object)
                        {
                            if (!json.TryGetAs <JSONNode>("blocks", out jsonBlocks))
                            {
                                Pipliz.Log.WriteError(string.Format("Expected 'blocks' key in json {0}", filename));
                                continue;
                            }
                            JSONNode jsonOffset;
                            if (json.TryGetAs <JSONNode>("offset", out jsonOffset))
                            {
                                offx = -jsonOffset.GetAs <int>("x");
                                offy = -jsonOffset.GetAs <int>("y");
                                offz = -jsonOffset.GetAs <int>("z");
                            }
                            JSONNode jsonLocalization;
                            if (json.TryGetAs <JSONNode>("localization", out jsonLocalization))
                            {
                                foreach (KeyValuePair <string, JSONNode> locEntry in jsonLocalization.LoopObject())
                                {
                                    string labelPrefix;
                                    string capsulePrefix;
                                    if (prefixesBlueprints.TryGetValue(locEntry.Key, out labelPrefix))
                                    {
                                        labelPrefix = labelPrefix.Trim();
                                    }
                                    else
                                    {
                                        labelPrefix = "Blueprint";
                                    }
                                    if (prefixesCapsules.TryGetValue(locEntry.Key, out capsulePrefix))
                                    {
                                        capsulePrefix = capsulePrefix.Trim();
                                    }
                                    else
                                    {
                                        capsulePrefix = "Emperor Capsule";
                                    }
                                    string label = ((string)locEntry.Value.BareObject).Trim();
                                    ModLocalizationHelper.localize(locEntry.Key, "types.json", new JSONNode()
                                                                   .SetAs(blueprintName, labelPrefix + " " + label)
                                                                   .SetAs(blueprintName + CapsulesModEntries.CAPSULE_SUFFIX, capsulePrefix + " " + label)
                                                                   , BLUEPRINTS_PREFIX, false);
                                }
                            }
                        }
                        else
                        {
                            jsonBlocks = json; // fallback everything is an array
                            Pipliz.Log.Write(string.Format("No json object defined in '{0}', using full content as blocks array", filename));
                            int maxx = 0, maxy = 0, maxz = 0;
                            foreach (JSONNode node in jsonBlocks.LoopArray())
                            {
                                int x = getJSONInt(node, "startx", "x", 0, false);
                                if (x < offx)
                                {
                                    offx = x;
                                }
                                if (x > maxx)
                                {
                                    maxx = x;
                                }
                                int y = getJSONInt(node, "starty", "y", 0, false);
                                if (y < offy)
                                {
                                    offy = y;
                                }
                                if (y > maxy)
                                {
                                    maxy = y;
                                }
                                int z = getJSONInt(node, "startz", "z", 0, false);
                                if (z < offz)
                                {
                                    offz = z;
                                }
                                if (z > maxz)
                                {
                                    maxz = z;
                                }
                            }
                            for (int x = 0; x <= -offx + maxx; x++) // add auto-clear area
                            {
                                for (int y = 0; y <= -offz + maxy; y++)
                                {
                                    for (int z = 0; z <= -offz + maxz; z++)
                                    {
                                        blocks[string.Format("{0}?{1}?{2}", x, y, z)] = new BlueprintTodoBlock(x, y, z, "air");
                                    }
                                }
                            }
                        }
                        BlueprintTodoBlock originBlock = null;
                        foreach (JSONNode node in jsonBlocks.LoopArray())
                        {
                            int    startx = getJSONInt(node, "startx", "x", 0, false);
                            int    starty = getJSONInt(node, "starty", "y", 0, false);
                            int    startz = getJSONInt(node, "startz", "z", 0, false);
                            string typename;
                            try {
                                typename = node["typename"].GetAs <string>();
                            } catch (Exception) {
                                try {
                                    typename = node["t"].GetAs <string>();
                                } catch (Exception) {
                                    throw new Exception(string.Format("typename not defined or not a string"));
                                }
                            }
                            int width = getJSONInt(node, "width", "w", 1, true);
                            int height = getJSONInt(node, "height", "h", 1, true);
                            int depth = getJSONInt(node, "depth", "d", 1, true);
                            int dx = 1, dy = 1, dz = 1;
                            if (width < 0)
                            {
                                dx = -1;
                            }
                            if (height < 0)
                            {
                                dy = -1;
                            }
                            if (depth < 0)
                            {
                                dz = -1;
                            }
                            for (int x = startx; x *dx < (startx + width) * dx; x += dx)
                            {
                                for (int y = starty; y *dy < (starty + height) * dy; y += dy)
                                {
                                    for (int z = startz; z *dz < (startz + depth) * dz; z += dz)
                                    {
                                        int absX = x - offx, absY = y - offy, absZ = z - offz;
                                        BlueprintTodoBlock b = new BlueprintTodoBlock(absX, absY, absZ, typename);
                                        if (absX == 0 && absY == 0 && absZ == -1) // do not replace the blueprint box itself (yet)
                                        {
                                            originBlock = b;
                                        }
                                        else
                                        {
                                            blocks[string.Format("{0}?{1}?{2}", absX, absY, absZ)] = b;
                                        }
                                    }
                                }
                            }
                        }
                        if (originBlock != null)
                        {
                            blocks[string.Format("{0}?{1}?{2}", 0, 0, -1)] = originBlock;
                        }
                        blueprints.Add(BLUEPRINTS_PREFIX + blueprintName, blocks.Values.ToList());
                        Pipliz.Log.Write(string.Format("Added blueprint '{0}' with {1} blocks from {2}", BLUEPRINTS_PREFIX + blueprintName, blocks.Count, filename));
                    }
                } catch (Exception exception) {
                    Pipliz.Log.WriteError(string.Format("Exception while loading from {0}; {1}", filepath, exception.Message));
                }
            }
        }