Beispiel #1
0
 private void HandleChased(object sender, ChasedEventArgs e)
 {
     foreach (ChannelMessage message in e.Messages)
     {
         outDevice.Send(message);
     }
 }
Beispiel #2
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        protected virtual void OnChased(ChasedEventArgs e)
        {
            EventHandler <ChasedEventArgs> handler = Chased;

            if (handler != null)
            {
                handler(this, e);
            }
        }
        protected virtual void OnChased(ChasedEventArgs e)
        {
            EventHandler<ChasedEventArgs> handler = Chased;

            if (handler != null)
            {
                handler(this, e);
            }
        }
Beispiel #4
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 private void sequencer_Chased(object sender, ChasedEventArgs e)
 {
     foreach (ChannelMessage message in e.Messages)
         MIDIOutPutDevice.Send(message);
 }
Beispiel #5
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 /// <summary>
 /// Internal event handler for channel message chased. Not sure what this does
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void HandleChased(object sender, ChasedEventArgs e)
 {
     // I don't know what exactly this handles
     foreach (ChannelMessage message in e.Messages)
     {
         outputDevice.Send(message);
     }
 }
 static void MIDIChased(object sender, ChasedEventArgs e)
 {
     foreach (ChannelMessage message in e.Messages)
     {
         outDevice.Send(message);
     }
 }
Beispiel #7
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 protected virtual void OnChased(ChasedEventArgs e)
 {
     Chased?.Invoke(this, e);
 }