void System.IDisposable.Dispose() { LimiteCarteiraFeature.FeatureTearDown(); }
public FixtureData() { LimiteCarteiraFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { LimiteCarteiraFeature.FeatureTearDown(); }
public FixtureData() { LimiteCarteiraFeature.FeatureSetup(); }