public static void SaveUfoData(UfoControl ufoControl) { BinaryFormatter formatter = new BinaryFormatter(); string path = Path.Combine(Application.persistentDataPath, "ufo.fun"); FileStream stream = new FileStream(path, FileMode.Create); UfoData ufoData = new UfoData(ufoControl); formatter.Serialize(stream, ufoData); stream.Close(); }
public UfoData(UfoControl ufoData) { ufoDurability = ufoData.ufoDurability; ufoSpeed = ufoData.ufoSpeed; durEffectValue = ufoData.durEffectValue; }