Beispiel #1
0
        private void setContextMainMenu()
        {
            Controls.Clear();
            state = new MainMenuStartScreen(ClientSize.Width, ClientSize.Height);
            MainMenuStartScreen temp = (MainMenuStartScreen)state;

            temp.newGame.Click  += setContextNewGame;
            temp.tutorial.Click += setContextTutorial;
            temp.loadGame.Click += loadGameClick;
            temp.quitGame.Click += quitGame_Click;
            foreach (Button b in temp.buttons)
            {
                b.Font = new Font(font.Families[0], 20, FontStyle.Regular);
                Controls.Add(b);
            }
            Invalidate(true);
        }
Beispiel #2
0
        private void quitGame_Click(Object sender, EventArgs e)
        {
            MainMenuStartScreen temp = (MainMenuStartScreen)state;

            temp.quitConfirm          = new MessagePopup(350, 400);
            temp.quitConfirm.location = new Point(450, 150);
            Controls.Add(temp.quitConfirm.text);
            foreach (Button b in temp.quitConfirm.buttons)
            {
                Controls.Add(b);
            }
            foreach (Button b in temp.buttons)
            {
                b.Hide();
            }
            Invalidate(true);
            temp.quitConfirm.buttonYes.Click += quit;
            temp.quitConfirm.buttonNo.Click  += goBack;
        }