Beispiel #1
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 public static extern int RenderFillRect(IntPtr renderer, ref SDL_Rect rect);
Beispiel #2
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 public static extern int RenderCopy(IntPtr renderer, IntPtr texture, ref SDL_Rect srcrect, ref SDL_Rect dstrect);
Beispiel #3
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 public static extern void RenderGetClipRect(IntPtr renderer, out SDL_Rect rect);
Beispiel #4
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 public static extern int RenderSetClipRect(IntPtr renderer, ref SDL_Rect rect);
Beispiel #5
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 public static extern void RenderGetViewport(IntPtr renderer, out SDL_Rect rect);
Beispiel #6
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 public static extern int RenderSetViewport(IntPtr renderer, ref SDL_Rect rect);
Beispiel #7
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 public static extern int RenderCopyEx(IntPtr renderer, IntPtr texture, ref SDL_Rect srcrect, ref SDL_Rect dstrect, double angle, ref SDL_Point center, SDL_RendererFlip flip);