Beispiel #1
0
 //Construct
 public Ball(Vector3 i_Pos, float i_Rot, Vector3 i_Scale, Enum.ObjectColor i_Color, short i_Life, float i_ShotPointRot)
 {
     Pos = i_Pos;
     Rot = i_Rot;
     Scale = i_Scale;
     Life = i_Life;
     ShotPointRot = i_ShotPointRot;
     Color = i_Color;
 }
Beispiel #2
0
 //Construct
 public Face(Vector3 i_Pos, float i_Rot, Vector3 i_Scale, Enum.ObjectColor i_Color)
 {
     Pos = i_Pos;
     Rot = i_Rot;
     Scale = i_Scale;
     Color = i_Color;
 }
Beispiel #3
0
 public Key(Vector3 i_Pos, Vector3 i_Scale, Enum.ObjectColor i_Color)
 {
     Pos = i_Pos;
     Scale = i_Scale;
     Color = i_Color;
 }