Beispiel #1
0
        public override void OnUpdate(double NumSecondsPassed)
        {
            if (m_Playfield.Visible)
            {
                m_Playfield.OnUpdate(NumSecondsPassed);
            }

            base.OnUpdate(NumSecondsPassed);
        }
        public override void OnUpdate(double numSecondsPassed)
        {
            if (!haveInitialized)
            {
                haveInitialized = true;
                Initialize();
            }

            if (playfield.Visible)
            {
                playfield.OnUpdate(numSecondsPassed);
            }

            base.OnUpdate(numSecondsPassed);
        }