Beispiel #1
0
        public override void OnManagedStateMachineEnter(
            ControlledStateManager manager,
            ManagedStateMachineEventArgs args)
        {
            var scene_manager = manager as SceneStateManager;

            DoEnter(scene_manager, scene_manager && scene_manager.SkipAlreadyLoadedScenes);
        }
Beispiel #2
0
 public virtual void OnManagedStateMachineVerifyExit(
     ControlledStateManager manager,
     ManagedStateMachineEventArgs args)
 {
 }
Beispiel #3
0
 public virtual void OnManagedStateMachineEnter(
     ControlledStateManager manager,
     ManagedStateMachineEventArgs args)
 {
 }
Beispiel #4
0
 public override void OnManagedStateMachineExit(
     ControlledStateManager manager,
     ManagedStateMachineEventArgs args)
 {
     DoExit(manager);
 }
Beispiel #5
0
 public override void OnManagedStateMachineVerifyExit(
     ControlledStateManager manager,
     ManagedStateMachineEventArgs args)
 {
     DoVerifyExit();
 }