//Inserting person into queue
 public bool commitInsert(ERWaitQueue x)
 {
     using (obj)
     {
         obj.ERWaitQueues.InsertOnSubmit(x);
         obj.SubmitChanges();
         commitUpdate(x.condition);
         return true;
     }
 }
 public bool commitInsertQueue(ERWaitQueue paitent)
 {
     using (obj)
     {
         obj.ERWaitQueues.InsertOnSubmit(paitent);
         obj.SubmitChanges();
         //update the timer
         commitUpdateOnInsert(paitent.condition);
         return true;
     }
 }
 public ActionResult Delete(int id, ERWaitQueue p)
 {
     //deletes a paitent based on id
     try
     {
         obj.commitDeleteQueue(id);
         return RedirectToAction("Index");
     }
     catch
     {
         return View();
     }
 }
        public ActionResult Insert(ERWaitQueue paitent)
        {
            //Allows the user to input into queue
            if (ModelState.IsValid)
            {
                try
                {
                    objER.commitInsert(paitent);

                    return Redirect("Index");
                }
                catch
                {
                    return View();
                }
            }
            return View();
        }
 partial void DeleteERWaitQueue(ERWaitQueue instance);
 partial void UpdateERWaitQueue(ERWaitQueue instance);
 partial void InsertERWaitQueue(ERWaitQueue instance);
 public ActionResult Insert(ERWaitQueue p)
 {
     //Inserting into the table
     if (ModelState.IsValid)
     {
         try
         {
             // obj.commitUpdateTime(p);
             obj.commitInsertQueue(p);
             return RedirectToAction("Index");
         }
         catch
         {
             return View();
         }
     }
     return View();
 }
 public ActionResult Update(int id, ERWaitQueue p)
 {
     //updating a paitent based on id
     if (ModelState.IsValid)
     {
         try
         {
             obj.commitUpdateQueue(id, p.fName, p.lName, p.condition);
             return RedirectToAction("Details/" + id);
         }
         catch
         {
             return View();
         }
     }
     return View();
 }