Beispiel #1
0
        public Food DescribeNewFryAction(int stepNumber, Food foodToBeFried, float requiredTime)
        {
            Fry action = new Fry(stepNumber, foodToBeFried, requiredTime);

            _actions.Add(action);

            totalStepCount++;

            return(action.GetResultedFood());
        }
Beispiel #2
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        public Food DescribeNewFryAction(int stepNumber, string identifier, float requiredTime)
        {
            Food f = new Food(identifier);

            _initialFoods.Add(f);

            Fry action = new Fry(stepNumber, f, requiredTime);

            _actions.Add(action);

            totalStepCount++;

            return(action.GetResultedFood());
        }
Beispiel #3
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        public Food DescribeNewFryAction(int stepNumber, GameObject foodObject, float requiredTime)
        {
            Food f = new Food(foodObject.GetComponent <FoodStatus>().foodIdentifier);

            _initialFoods.Add(f);

            Fry action = new Fry(stepNumber, f, requiredTime);

            _actions.Add(action);

            totalStepCount++;

            return(action.GetResultedFood());
        }