Beispiel #1
0
        static void Initialize()
        {
            initialized = true;

            InitShape();
            DefaultMovementInfo = new ShipMovementInfo(
                new Bounded <float>(TimeWarp.AngularAcceleration),
                new Bounded <float>(TimeWarp.ScaleTurning(4)),
                new Bounded <float>(TimeWarp.ScaleAcceleration(2, 1)),
                new Bounded <float>(TimeWarp.ScaleVelocity(20)));
            DefaultState = new ShipState(new Bounded <float>(14),
                                         new Bounded <float>(32),
                                         new Bounded <float>(0),
                                         new Bounded <float>(TimeWarp.RechargeRateToPerSeconds(50, 1)));

            DefaultActions.Add(DruugeMaulerPrimary.Create());
            DefaultActions.Add(DruugeMaulerSecondary.Create());

            DefaultControlableSounds = new ControlableSounds(null, "ShipDies");
            DefaultShipSounds        = new ShipSounds("DruugeMaulerDitty");
        }
Beispiel #2
0
 DruugeMaulerSecondary(DruugeMaulerSecondary copy) : base(copy)
 {
 }