Beispiel #1
0
 /// <summary>
 /// Method to look at target and lock rotation axis
 /// </summary>
 /// <param name="target"></param>
 /// <param name="speed"></param>
 /// <param name="fwd"></param>
 /// <param name="lockedRots">Axis to be lcoked (multiplied by 0)</param>
 public void LookAtLockRotation(Vector3 target, float speed, Vector3 fwd, Vector3 lockedRots)
 {
     GameComponentHelper.LookAtLockRotation(target, speed, Position, ref RotationRef, fwd, lockedRots);
 }