private async void SendRequest(object sender, EventArgs e)
        {
            Request.Enabled = false;

            client.Message = Message.Text;

            var result = await client.Send();

            if (await server.Verify(result))
            {
            }

            Request.Enabled = true;
        }
Beispiel #2
0
        private async void Attack(object sender, EventArgs e)
        {
            AttackBtn.Enabled = false;

            enemy.CatchMessage(Message.Text);

            var result = await enemy.Attack();

            if (await server.Verify(result))
            {
            }

            AttackBtn.Enabled = true;
        }