Beispiel #1
0
        public void AsciiDepiction(Gestures leftGesture, Gestures rightGesture)
        {
            List <string> displayLines = new List <string> {
            };

            if (leftGesture.name != "Spock" && rightGesture.name != "Spock")
            {
                displayLines.Add("    " + leftGesture.symbolLeft + "   vs.  " + rightGesture.symbolRight);
            }
            else
            {
                if (leftGesture.name == "Spock" && rightGesture.name == "Spock")
                {
                    displayLines = TwoSpock(leftGesture.symbolLeft, rightGesture.symbolRight);
                }
                else if (leftGesture.name != "Spock" && rightGesture.name == "Spock")
                {
                    displayLines = RightSpock(leftGesture.symbolLeft, rightGesture.symbolRight);
                }
                else
                {
                    displayLines = LeftSpock(leftGesture.symbolLeft, rightGesture.symbolRight);
                }
            }
            Console.WriteLine("");
            for (int i = 0; i < displayLines.Count; i++)
            {
                Console.WriteLine(displayLines[i]);
            }
            Console.WriteLine("");
        }
        public Player CompareGestures(Gestures gesture1, Gestures gesture2)
        {
            string gesture2Name = gesture2.name;

            for (int i = 0; i < 2; i++)
            {
                if (gesture2.name == gesture1.weaknesses[i])
                {
                    return(players[1]);
                }
            }
            return(players[0]);
        }
        public void Run()
        {
            LoadGesturesNames();
            do
            {
                DisplayScore();
                Gestures gesture1 = players[0].GetGesture();
                Gestures gesture2 = players[1].GetGesture();

                if (gesture1 == gesture2)
                {
                    Tie();
                }
                else
                {
                    Player roundWinningPlayer = CompareGestures(gesture1, gesture2);
                    RoundWinner(roundWinningPlayer);
                }
            } while (players[0].wins < winningNumber && players[1].wins < winningNumber);
            AnnounceWinner();
        }
Beispiel #4
0
        //member methods
        public void RunGame()
        {
            gestures = new Gestures();
            bool exit = true;

            do
            {
                switch (Menu())
                {
                case 1:
                    Rules();
                    break;

                case 2:
                    PlayGame();
                    break;

                case 3:
                    exit = false;
                    break;
                }
            } while (exit);
        }
Beispiel #5
0
        public void RunGame()
        {
            RulesDisplay();
            SelectGameMode();

            while (playerOneScore < 3 || playerTwoScore < 3)
            {
                int      playerOneSelection = SelectGesture();
                Gestures playerone          = playerOne.listOfGestures[playerOneSelection];


                int      playerTwoSelection = SelectGesture();
                Gestures playertwo          = playerTwo.listOfGestures[playerTwoSelection];
                int SelectGesture()
                {
                    Console.WriteLine("Choose your gesture 0 ROCK, 1 PAPER, 2 SCISSORS, 3 LIZARD, 4 SPOCK!");
                    int playerSelection = Convert.ToInt32(Console.ReadLine());

                    return(playerSelection);
                }

                if (playerone.nameOfGesture == "Rock")
                {
                    if (playertwo.nameOfGesture == "Rock")
                    {
                        Console.WriteLine("DRAW");
                    }
                    else if (playertwo.nameOfGesture == "Paper")
                    {
                        Console.WriteLine("Player Two Wins! Paper covers Rock ");
                        playerTwoScore++;
                    }
                    else if (playertwo.nameOfGesture == "Scissors")
                    {
                        Console.WriteLine("Rock Smashes Scissors");
                    }
                    else if (playertwo.nameOfGesture == "Lizard")
                    {
                        Console.WriteLine("Player One Wins! Rock crushes Lizard ");
                        playerOneScore++;
                    }
                    else if (playertwo.nameOfGesture == "Spock")
                    {
                        Console.WriteLine("Player Two Wins! Spock vaporizes Rock");
                        playerTwoScore++;
                    }
                }
                if (playerone.nameOfGesture == "Paper")
                {
                    if (playertwo.nameOfGesture == "Paper")
                    {
                        Console.WriteLine("DRAW");
                    }
                    else if (playertwo.nameOfGesture == "Rock")
                    {
                        Console.WriteLine("Player One Wins! Paper covers Rock ");
                        playerOneScore++;
                    }
                    else if (playertwo.nameOfGesture == "Scissors")
                    {
                        Console.WriteLine("Player Two Wins! Scissors cuts Paper ");
                        playerTwoScore++;
                    }
                    else if (playertwo.nameOfGesture == "Lizard")
                    {
                        Console.WriteLine("Player Two Wins! Lizard eats paper ");
                        playerTwoScore++;
                    }
                    else if (playertwo.nameOfGesture == "Spock")
                    {
                        Console.WriteLine("Player One Wins Paper disproves Spock ");
                        playerOneScore++;
                    }
                }

                if (playerone.nameOfGesture == "Scissors")
                {
                    if (playertwo.nameOfGesture == "Scissors")
                    {
                        Console.WriteLine("DRAW");
                    }
                    else if (playertwo.nameOfGesture == "Rock")
                    {
                        Console.WriteLine("Player Two Wins! Rock smashes scissors");
                        playerTwoScore++;
                    }
                    else if (playertwo.nameOfGesture == "Paper")
                    {
                        Console.WriteLine("Player One Wins Scissors cuts paper");
                        playerOneScore++;
                    }
                    else if (playertwo.nameOfGesture == "Lizard")
                    {
                        Console.WriteLine(" PlayerOne Wins! Scissors decapitates Lizard"); playerOneScore++;
                    }
                    else if (playertwo.nameOfGesture == "Spock")
                    {
                        Console.WriteLine("Player Two Win! Spock smashes Scissors");
                        playerTwoScore++;
                    }

                    if (playerone.nameOfGesture == "Lizard")
                    {
                        if (playertwo.nameOfGesture == "Lizard")
                        {
                            Console.WriteLine("DRAW");
                        }

                        else if (playertwo.nameOfGesture == "Rock")
                        {
                            Console.WriteLine("Player Two Wins! Rock crushes Lizard");
                            playerTwoScore++;
                        }
                        else if (playertwo.nameOfGesture == "Paper")
                        {
                            Console.WriteLine("Player One Wins! Lizard eats Paper");
                            playerOneScore++;
                        }
                        else if (playertwo.nameOfGesture == "Scissors")
                        {
                            Console.WriteLine("Player Two Wins! Scissors decapitates Liazrd");
                            playerTwoScore++;
                        }
                        else if (playertwo.nameOfGesture == "Spock")
                        {
                            Console.WriteLine("Player One Wins! Lizard posions Spock ");
                            playerOneScore++;
                        }
                    }

                    if (playerone.nameOfGesture == "Spock")
                    {
                        if (playertwo.nameOfGesture == "Spock")
                        {
                            Console.WriteLine("DRAW");
                        }
                        else if (playertwo.nameOfGesture == "Rock")
                        {
                            Console.WriteLine("Player One Wins! Spock vapories Rock");
                            playerOneScore++;
                        }
                        else if (playertwo.nameOfGesture == "Paper")
                        {
                            Console.WriteLine("Player Two Wins! Paper disproves Spock");
                            playerTwoScore++;
                        }
                        else if (playertwo.nameOfGesture == "Scissors")
                        {
                            Console.WriteLine("Player One Wins! Spock smashes Scissors");
                            playerOneScore++;
                        }
                        else if (playertwo.nameOfGesture == "Lizard")
                        {
                            Console.WriteLine("Player Two Wins! Lizard poisons Spock");
                            playerTwoScore++;
                        }


                        if (playertwo.nameOfGesture == "Rock")
                        {
                            if (playerone.nameOfGesture == "Rock")
                            {
                                Console.WriteLine("DRAW");
                            }
                            else if (playerone.nameOfGesture == "Paper")
                            {
                                Console.WriteLine("Player Two Wins! Paper covers Rock ");
                                playerTwoScore++;
                            }
                            else if (playerone.nameOfGesture == "Scissors")
                            {
                                Console.WriteLine("Rock Smashes Scissors");
                            }
                            else if (playerone.nameOfGesture == "Lizard")
                            {
                                Console.WriteLine("Player One Wins! Rock crushes Lizard ");
                                playerOneScore++;
                            }
                            else if (playerone.nameOfGesture == "Spock")
                            {
                                Console.WriteLine("Player Two Wins! Spock vaporizes Rock");
                                playerTwoScore++;
                            }
                        }
                        if (playertwo.nameOfGesture == "Paper")
                        {
                            if (playerone.nameOfGesture == "Paper")
                            {
                                Console.WriteLine("DRAW");
                            }
                            else if (playerone.nameOfGesture == "Rock")
                            {
                                Console.WriteLine("Player One Wins! Paper covers Rock ");
                                playerOneScore++;
                            }
                            else if (playerone.nameOfGesture == "Scissors")
                            {
                                Console.WriteLine("Player Two Wins! Scissors cuts Paper ");
                                playerTwoScore++;
                            }
                            else if (playerone.nameOfGesture == "Lizard")
                            {
                                Console.WriteLine("Player Two Wins! Lizard eats paper ");
                                playerTwoScore++;
                            }
                            else if (playerone.nameOfGesture == "Spock")
                            {
                                Console.WriteLine("Player One Wins Paper disproves Spock ");
                                playerOneScore++;
                            }
                        }

                        if (playertwo.nameOfGesture == "Scissors")
                        {
                            if (playerone.nameOfGesture == "Scissors")
                            {
                                Console.WriteLine("DRAW");
                            }
                            else if (playerone.nameOfGesture == "Rock")
                            {
                                Console.WriteLine("Player Two Wins! Rock smashes scissors");
                                playerTwoScore++;
                            }
                            else if (playerone.nameOfGesture == "Paper")
                            {
                                Console.WriteLine("Player One Wins Scissors cuts paper");
                                playerOneScore++;
                            }
                            else if (playerone.nameOfGesture == "Lizard")
                            {
                                Console.WriteLine(" PlayerOne Wins! Scissors decapitates Lizard"); playerOneScore++;
                            }
                            else if (playerone.nameOfGesture == "Spock")
                            {
                                Console.WriteLine("Player Two Win! Spock smashes Scissors");
                                playerTwoScore++;
                            }

                            if (playertwo.nameOfGesture == "Lizard")
                            {
                                if (playerone.nameOfGesture == "Lizard")
                                {
                                    Console.WriteLine("DRAW");
                                }

                                else if (playerone.nameOfGesture == "Rock")
                                {
                                    Console.WriteLine("Player Two Wins! Rock crushes Lizard");
                                    playerTwoScore++;
                                }
                                else if (playerone.nameOfGesture == "Paper")
                                {
                                    Console.WriteLine("Player One Wins! Lizard eats Paper");
                                    playerOneScore++;
                                }
                                else if (playerone.nameOfGesture == "Scissors")
                                {
                                    Console.WriteLine("Player Two Wins! Scissors decapitates Liazrd");
                                    playerTwoScore++;
                                }
                                else if (playerone.nameOfGesture == "Spock")
                                {
                                    Console.WriteLine("Player One Wins! Lizard posions Spock ");
                                    playerOneScore++;
                                }
                            }

                            if (playertwo.nameOfGesture == "Spock")
                            {
                                if (playerone.nameOfGesture == "Spock")
                                {
                                    Console.WriteLine("DRAW");
                                }
                                else if (playerone.nameOfGesture == "Rock")
                                {
                                    Console.WriteLine("Player One Wins! Spock vapories Rock");
                                    playerOneScore++;
                                }
                                else if (playerone.nameOfGesture == "Paper")
                                {
                                    Console.WriteLine("Player Two Wins! Paper disproves Spock");
                                    playerTwoScore++;
                                }
                                else if (playerone.nameOfGesture == "Scissors")
                                {
                                    Console.WriteLine("Player One Wins! Spock smashes Scissors");
                                    playerOneScore++;
                                }
                                else if (playerone.nameOfGesture == "Lizard")
                                {
                                    Console.WriteLine("Player Two Wins! Lizard poisons Spock");
                                    playerTwoScore++;
                                }
                                //IF I BRING WHATS UNDERNEATH TO THE TOP OF THE IF STATEMENTS THE GAME BECOME PLAYER VS PLAYER VS CPU
                                //ALSO THE CODE BELOW WORKS FOR THE CPU RANDOMLY PICKING A GESTURE AGINST YOU.
                                // NEED TO FIGURE OUT HOW NOT TO GET TWO INPUTS IN CPU AI GAME
                                string userInput;
                                string inputCPU;
                                int    randomGesture;
                                Random rnd = new Random();
                                randomGesture = rnd.Next(0, 4);
                                switch (randomGesture)
                                {
                                case 0:

                                    inputCPU = "rock";
                                    Console.WriteLine("CPU choose ROCK");
                                    userInput = Console.ReadLine();
                                    break;

                                case 1:
                                    inputCPU = "Paper";
                                    Console.WriteLine("CPU choose Paper");
                                    userInput = Console.ReadLine();
                                    break;

                                case 2:
                                    inputCPU = "Siccors";
                                    Console.WriteLine("CPU choose Scissors");
                                    userInput = Console.ReadLine();
                                    break;

                                case 3:

                                    inputCPU = "Lizard";
                                    Console.WriteLine("CPU choose Lizard");
                                    userInput = Console.ReadLine();
                                    break;

                                case 4:
                                    inputCPU = "Spock";
                                    Console.WriteLine("CPU choose Spock");
                                    userInput = Console.ReadLine();
                                    break;
                                }
                            }
                        }
                    }
                }
            }
        }