/// <summary>
 /// 建立新 Authority 物件。
 /// </summary>
 /// <param name="authority_id">authority_id 屬性的初始值。</param>
 /// <param name="country_id">country_id 屬性的初始值。</param>
 /// <param name="wowi_product_type_id">wowi_product_type_id 屬性的初始值。</param>
 /// <param name="authority_name">authority_name 屬性的初始值。</param>
 /// <param name="publish">Publish 屬性的初始值。</param>
 public static Authority CreateAuthority(global::System.Int32 authority_id, global::System.Int32 country_id, global::System.Int32 wowi_product_type_id, global::System.String authority_name, global::System.Boolean publish)
 {
     Authority authority = new Authority();
     authority.authority_id = authority_id;
     authority.country_id = country_id;
     authority.wowi_product_type_id = wowi_product_type_id;
     authority.authority_name = authority_name;
     authority.Publish = publish;
     return authority;
 }
 /// <summary>
 /// 將新物件加入 Authority EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet&lt;T&gt; 屬性的 .Add 方法。
 /// </summary>
 public void AddToAuthority(Authority authority)
 {
     base.AddObject("Authority", authority);
 }