/// <summary> /// 建立新 Authority 物件。 /// </summary> /// <param name="authority_id">authority_id 屬性的初始值。</param> /// <param name="country_id">country_id 屬性的初始值。</param> /// <param name="wowi_product_type_id">wowi_product_type_id 屬性的初始值。</param> /// <param name="authority_name">authority_name 屬性的初始值。</param> /// <param name="publish">Publish 屬性的初始值。</param> public static Authority CreateAuthority(global::System.Int32 authority_id, global::System.Int32 country_id, global::System.Int32 wowi_product_type_id, global::System.String authority_name, global::System.Boolean publish) { Authority authority = new Authority(); authority.authority_id = authority_id; authority.country_id = country_id; authority.wowi_product_type_id = wowi_product_type_id; authority.authority_name = authority_name; authority.Publish = publish; return authority; }
/// <summary> /// 將新物件加入 Authority EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet<T> 屬性的 .Add 方法。 /// </summary> public void AddToAuthority(Authority authority) { base.AddObject("Authority", authority); }