LoadVBOs() public method

public LoadVBOs ( ) : void
return void
        /// <summary>
        /// Self explanatory, sets up the Qfont parameters
        /// </summary>
        private void setupFont()
        {
            var config = new QFontBuilderConfiguration()
            {
                UseVertexBuffer = true,
                TextGenerationRenderHint = TextGenerationRenderHint.SystemDefault
            };

            mFont = new QFont( "Core/times.ttf", 16, config );

            //mFont.PrintToVBO( "i love", new Vector3( 0, 0, 0 ), Color.Red );
            //mFont.PrintToVBO( "quickfont", new Vector3( 0, 10, 0 ), Color.Blue );
            mFont.LoadVBOs();
        }
Beispiel #2
0
        private void PrintWithBoundsVBO(QFont font, string text, RectangleF bounds, QFontAlignment alignment, ref float yOffset)
        {
            GL.Disable(EnableCap.Texture2D);
            GL.Color4(1.0f, 0f, 0f, 1.0f);

            float maxWidth = bounds.Width;

            float height = font.Measure(text, new SizeF(maxWidth, float.MaxValue), alignment).Height;

            GL.Begin(BeginMode.LineLoop);
            GL.Vertex3(bounds.X, bounds.Y, 0f);
            GL.Vertex3(bounds.X + bounds.Width, bounds.Y, 0f);
            GL.Vertex3(bounds.X + bounds.Width, bounds.Y + height, 0f);
            GL.Vertex3(bounds.X, bounds.Y + height, 0f);
            GL.End();

            font.ResetVBOs();
            font.PrintToVBO(text, new SizeF(maxWidth, float.MaxValue), alignment, new Vector2(bounds.X, bounds.Y));
            font.LoadVBOs();
            font.DrawVBOs();
            yOffset += height;
        }