Beispiel #1
0
 // SCR_DrawConsole
 static void DrawConsole()
 {
     if (_ConCurrent > 0)
     {
         _CopyEverything = true;
         Con.Draw((int)_ConCurrent, true);
         _ClearConsole = 0;
     }
     else if (Key.Destination == keydest_t.key_game ||
              Key.Destination == keydest_t.key_message)
     {
         Con.DrawNotify();       // only draw notify in game
     }
 }