Beispiel #1
0
 //public BaseWeapon(Vector2 centerLoc, int atkDelayInMS, float damage, int range, int critRate, int critMultiplier, int splash, int splashDmgPerc, eProjectile projectileType, IHaveTarget owner, Vector2 projectileSpawnOffset)
 public BaseWeapon(Vector2 centerLoc, WeaponStruct ws, IHaveTarget owner)
 {
     CenterLocation        = centerLoc;
     RoF                   = new SimpleTimer(ws.AttackDelay);
     Damage                = ws.Damage;
     DamageType            = ws.DamageType;
     Range                 = ws.Range;
     CritRate              = ws.CritChance;
     CritMultiplier        = ws.CritMultiplier;
     Splash                = ws.Splash;
     SplashDmgPerc         = ws.SplashDmgPerc;
     ProjectileType        = ws.ProjectileType;
     Owner                 = owner;
     ProjectileSpawnOffset = ws.ProjectileSpawnOffset;
     ShootFX               = ws.ShootFX;
     ImpactFX              = ws.ImpactFX;
     if (ws.Range >= 96)
     {
         IsRanged = true;
     }
 }
Beispiel #2
0
        public static void LoadRunners()
        {
            Runners.Clear();
            string[] enemyXmls = Directory.GetFiles("Data/Enemies", "*.xml");

            foreach (string path in enemyXmls)
            {
                XDocument doc = XDocument.Load(path);

                // ID
                RunnerStruct rs = new RunnerStruct(int.Parse(doc.Root.Element("ID").Value));

                #region Basic
                XElement BasicNode = doc.Root.Element("Basic");
                if (BasicNode != null)
                {
                    XElement basic;

                    basic = BasicNode.Element("HP");
                    if (basic != null)
                    {
                        rs.HP = int.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("HPRegen");
                    if (basic != null)
                    {
                        rs.HPRegen = int.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("Bounty");
                    if (basic != null)
                    {
                        rs.Bounty = int.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("Velocity");
                    if (basic != null)
                    {
                        rs.Velocity = float.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("IsMelee");
                    if (basic != null)
                    {
                        rs.IsMelee = bool.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("IsGround");
                    if (basic != null)
                    {
                        rs.IsGround = bool.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("Recycles");
                    if (basic != null)
                    {
                        rs.Recycles = bool.Parse(basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("Armor");
                    if (basic != null)
                    {
                        rs.Armor = (eArmorType)Enum.Parse(typeof(eArmorType), basic.Value);
                    }
                    basic = null;

                    basic = BasicNode.Element("Name");
                    if (basic != null)
                    {
                        rs.Name = basic.Value;
                    }
                    else
                    {
                        throw new NullReferenceException("The name MUST be supplied. " + path);
                    }
                    basic = null;

                    basic = BasicNode.Element("Animation");
                    if (basic != null)
                    {
                        rs.AnimationType = (eAnimation)Enum.Parse(typeof(eAnimation), basic.Value);
                    }
                    else
                    {
                        throw new NullReferenceException("The animation MUST be supplied. " + path);
                    }
                    basic = null;
                }
                else
                {
                    throw new NullReferenceException("The Basic Node MUST be supplied. " + path);
                }
                #endregion

                #region Immunities
                XElement ImmunitiesNode = doc.Root.Element("Immunities");
                if (ImmunitiesNode != null)
                {
                    XElement immunity;

                    immunity = ImmunitiesNode.Element("Stun");
                    if (immunity != null)
                    {
                        rs.ImmuneStun = bool.Parse(immunity.Value);
                    }
                    immunity = null;

                    immunity = ImmunitiesNode.Element("Slow");
                    if (immunity != null)
                    {
                        rs.ImmuneSlow = bool.Parse(immunity.Value);
                    }
                    immunity = null;

                    immunity = ImmunitiesNode.Element("Rooted");
                    if (immunity != null)
                    {
                        rs.ImmuneRooted = bool.Parse(immunity.Value);
                    }
                    immunity = null;

                    immunity = ImmunitiesNode.Element("ArmorReduction");
                    if (immunity != null)
                    {
                        rs.ImmuneArmorReduction = bool.Parse(immunity.Value);
                    }
                    immunity = null;
                }
                #endregion

                #region Weapons
                XElement wpnMainNode = doc.Root.Element("Weapons");
                if (wpnMainNode != null)
                {
                    foreach (XElement wpnNode in wpnMainNode.Elements())
                    {
                        int      splashValue = 0;
                        XElement splash      = wpnNode.Element("Splash");
                        if (splash != null)
                        {
                            splashValue = int.Parse(splash.Value);
                        }

                        int      splashDmgPercValue = 0;
                        XElement splashDmgPerc      = wpnNode.Element("SplashDmgPercentage");
                        if (splashDmgPerc != null)
                        {
                            splashDmgPercValue = int.Parse(splash.Value);
                        }

                        int      critRateValue = 0;
                        XElement critRate      = wpnNode.Element("CritRate");
                        if (critRate != null)
                        {
                            critRateValue = int.Parse(splash.Value);
                        }

                        eDamageType dmgTypeValue = eDamageType.Normal;
                        XElement    dmgType      = wpnNode.Element("DamageType");
                        if (dmgType != null)
                        {
                            dmgTypeValue = (eDamageType)Enum.Parse(typeof(eDamageType), dmgType.Value);
                        }

                        int      critMultiplierValue = 0;
                        XElement critMultiplier      = wpnNode.Element("CritMultiplier");
                        if (critMultiplier != null)
                        {
                            critMultiplierValue = int.Parse(splash.Value);
                        }

                        XElement    projectileNode = wpnNode.Element("Projectile");
                        eProjectile projectileType;
                        if (projectileNode != null)
                        {
                            projectileType = (eProjectile)Enum.Parse(typeof(eProjectile), projectileNode.Value);
                        }
                        else
                        {
                            projectileType = eProjectile.None;
                        }

                        WeaponStruct ws;
                        if (projectileType != eProjectile.None)
                        {
                            ws = new WeaponStruct(int.Parse(wpnNode.Element("Range").Value), int.Parse(wpnNode.Element("RoF").Value), float.Parse(wpnNode.Element("Damage").Value), projectileType, splashValue, splashDmgPercValue, eAttackableTargets.All)
                            {
                                DamageType = dmgTypeValue
                            }
                        }
                        ;
                        else
                        {
                            ws = new WeaponStruct(int.Parse(wpnNode.Element("Range").Value), int.Parse(wpnNode.Element("RoF").Value), float.Parse(wpnNode.Element("Damage").Value), splashValue, splashDmgPercValue, eAttackableTargets.All)
                            {
                                DamageType = dmgTypeValue
                            }
                        };

                        XElement shootFXNode = wpnNode.Element("ShootFX");
                        if (shootFXNode != null)
                        {
                            ws.ShootFX = int.Parse(shootFXNode.Value);
                        }
                        XElement impactFXNode = wpnNode.Element("ImpactFX");
                        if (impactFXNode != null)
                        {
                            ws.ImpactFX = int.Parse(impactFXNode.Value);
                        }

                        #region Modifiers
                        XElement modifierNode = wpnNode.Element("Stunchance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.StunChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("Slows");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.Slows = bool.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("RootChance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.RootChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("ArmorReductionValue");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.ArmorReductionValue = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        #endregion

                        rs.Weapons.Add(ws);
                    }
                }
                #endregion

                Runners.Add(rs);
            }
        }
Beispiel #3
0
        public static void LoadDefenders()
        {
            Defenders.Clear();
            string[] defenderXmls = Directory.GetFiles("Data/Defenders", "*.xml");

            foreach (string path in defenderXmls)
            {
                XDocument      doc = XDocument.Load(path);
                DefenderStruct ds;

                XElement IDNode = doc.Root.Element("ID");
                if (IDNode != null)
                {
                    ds = new DefenderStruct(int.Parse(IDNode.Value));
                }
                else
                {
                    throw new NullReferenceException("ID node missing. " + path);
                }

                #region General
                XElement generalNode;

                generalNode = doc.Root.Element("Name");
                if (generalNode != null)
                {
                    ds.Name = generalNode.Value;
                }
                else
                {
                    throw new NullReferenceException("Name node missing. " + path);
                }
                generalNode = null;

                generalNode = doc.Root.Element("Description");
                if (generalNode != null)
                {
                    ds.Desc = generalNode.Value;
                }
                else
                {
                    throw new NullReferenceException("Desc node missing. " + path);
                }
                generalNode = null;

                generalNode = doc.Root.Element("HP");
                if (generalNode != null)
                {
                    ds.HP = int.Parse(generalNode.Value);
                }
                else
                {
                    throw new NullReferenceException("HP node missing. " + path);
                }
                generalNode = null;

                generalNode = doc.Root.Element("IsMelee");
                if (generalNode != null)
                {
                    ds.IsMelee = bool.Parse(generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("MeleeSightRange");
                if (generalNode != null)
                {
                    ds.MeleeSightRange = int.Parse(generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("SpawnDelay");
                if (generalNode != null)
                {
                    ds.SpawnDelay = int.Parse(generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("Armor");
                if (generalNode != null)
                {
                    ds.ArmorType = (eArmorType)Enum.Parse(typeof(eArmorType), generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("Animation");
                if (generalNode != null)
                {
                    ds.AnimationType = (eAnimation)Enum.Parse(typeof(eAnimation), generalNode.Value);
                }
                else
                {
                    throw new NullReferenceException("Animation node missing. " + path);
                }
                generalNode = null;

                generalNode = doc.Root.Element("Velocity");
                if (generalNode != null)
                {
                    ds.Velocity = float.Parse(generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("IsGround");
                if (generalNode != null)
                {
                    ds.IsGround = bool.Parse(generalNode.Value);
                }
                generalNode = null;

                generalNode = doc.Root.Element("HPRegen");
                if (generalNode != null)
                {
                    ds.HPRegen = int.Parse(generalNode.Value);
                }
                generalNode = null;

                #endregion

                #region Weapons
                XElement weaponsMainNode = doc.Root.Element("Weapons");
                if (weaponsMainNode != null)
                {
                    foreach (XElement wpnNode in weaponsMainNode.Elements())
                    {
                        XElement wpnRange      = wpnNode.Element("Range");
                        int      wpnRangeValue = 0;
                        if (wpnRange != null)
                        {
                            wpnRangeValue = int.Parse(wpnRange.Value);
                        }

                        XElement wpnRoF      = wpnNode.Element("RoF");
                        int      wpnRoFValue = 0;
                        if (wpnRoF != null)
                        {
                            wpnRoFValue = int.Parse(wpnRoF.Value);
                        }

                        XElement wpnDmg      = wpnNode.Element("Damage");
                        int      wpnDmgValue = 0;
                        if (wpnDmg != null)
                        {
                            wpnDmgValue = int.Parse(wpnDmg.Value);
                        }

                        XElement wpnSplash      = wpnNode.Element("Splash");
                        int      wpnSplashValue = 0;
                        if (wpnSplash != null)
                        {
                            wpnSplashValue = int.Parse(wpnSplash.Value);
                        }

                        XElement wpnSplashDmgPerc      = wpnNode.Element("SplashDmgPercentage");
                        int      wpnSplashDmgPercValue = 0;
                        if (wpnSplashDmgPerc != null)
                        {
                            wpnSplashDmgPercValue = int.Parse(wpnDmg.Value);
                        }

                        XElement           wpnAttackableTargets = wpnNode.Element("AttackableTargets");
                        eAttackableTargets wpnAttackableTargetsValue;
                        if (wpnAttackableTargets == null)
                        {
                            wpnAttackableTargetsValue = eAttackableTargets.Ground;
                        }
                        else
                        {
                            wpnAttackableTargetsValue = (eAttackableTargets)Enum.Parse(typeof(eAttackableTargets), wpnAttackableTargets.Value);
                        }

                        XElement    dmgType      = wpnNode.Element("DamageType");
                        eDamageType dmgTypeValue = eDamageType.Normal;
                        if (dmgType != null)
                        {
                            dmgTypeValue = (eDamageType)Enum.Parse(typeof(eDamageType), dmgType.Value);
                        }

                        WeaponStruct ws = new WeaponStruct(wpnRangeValue, wpnRoFValue, wpnDmgValue, wpnSplashValue, wpnSplashDmgPercValue, wpnAttackableTargetsValue)
                        {
                            DamageType = dmgTypeValue
                        };

                        XElement shootFXNode = wpnNode.Element("ShootFX");
                        if (shootFXNode != null)
                        {
                            ws.ShootFX = int.Parse(shootFXNode.Value);
                        }
                        XElement impactFXNode = wpnNode.Element("ImpactFX");
                        if (impactFXNode != null)
                        {
                            ws.ImpactFX = int.Parse(impactFXNode.Value);
                        }

                        #region Modifiers
                        XElement modifierNode = wpnNode.Element("Stunchance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.StunChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("Slows");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.Slows = bool.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("RootChance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.RootChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpnNode.Element("ArmorReductionValue");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.ArmorReductionValue = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        #endregion

                        ds.Weapons.Add(ws);
                    }
                }
                #endregion

                Defenders.Add(ds);
            }
        }
Beispiel #4
0
        public static void LoadTowers()
        {
            Towers.Clear();
            string[] towerXmls = Directory.GetFiles("Data/Towers", "*.xml");

            foreach (string path in towerXmls)
            {
                XDocument doc = XDocument.Load(path);

                #region Required
                XElement RequiredNode = doc.Root.Element("Required");
                if (RequiredNode == null)
                {
                    throw new Exception("Required node missing. " + path);
                }

                TowerStruct ts       = new TowerStruct(int.Parse(RequiredNode.Element("ID").Value));
                XElement    required = RequiredNode.Element("Name");
                if (required != null)
                {
                    ts.Name = required.Value;
                }
                else
                {
                    throw new Exception("Name missing." + path);
                }
                required = null;

                required = RequiredNode.Element("Description");
                if (required != null)
                {
                    ts.Desc = required.Value;
                }
                else
                {
                    throw new Exception("Description missing." + path);
                }
                required = null;

                required = RequiredNode.Element("Cost");
                if (required != null)
                {
                    ts.Cost = int.Parse(required.Value);
                }
                else
                {
                    throw new Exception("Cost missing." + path);
                }
                required = null;

                required = RequiredNode.Element("Icon");
                if (required != null)
                {
                    ts.Icon = Common.str2Tex("Icons/" + required.Value);
                }
                else
                {
                    throw new Exception("Icon missing." + path);
                }
                required = null;

                required = RequiredNode.Element("Animation");
                if (required != null)
                {
                    ts.AnimationType = (eAnimation)Enum.Parse(typeof(eAnimation), required.Value);
                }
                else
                {
                    throw new Exception("Animation missing." + path);
                }
                required = null;
                #endregion

                #region Basic
                XElement basicNode = doc.Root.Element("Basic");
                if (basicNode != null)
                {
                    XElement basic;

                    basic = basicNode.Element("BuildSize");
                    if (basic != null)
                    {
                        ts.BuildSize = Common.Str2Point(basic.Value);
                    }
                    basic = null;

                    basic = basicNode.Element("BuildTime");
                    if (basic != null)
                    {
                        ts.BuildTimeInMS = int.Parse(basic.Value);
                    }
                    basic = null;

                    basic = basicNode.Element("Supply");
                    if (basic != null)
                    {
                        ts.SupplyCost = int.Parse(basic.Value);
                    }
                    basic = null;

                    basic = basicNode.Element("UpgradeTime");
                    if (basic != null)
                    {
                        ts.UpgTimeInMS = int.Parse(basic.Value);
                    }
                    basic = null;
                }
                #endregion

                #region Advanced
                XElement advancedNode = doc.Root.Element("Advanced");
                if (advancedNode != null)
                {
                    XElement advanced;

                    advanced = advancedNode.Element("IncomePerTick");
                    if (advanced != null)
                    {
                        ts.IncomePerTick = int.Parse(advanced.Value);
                    }
                    advanced = null;

                    advanced = advancedNode.Element("IncomeTickDelay");
                    if (advanced != null)
                    {
                        ts.IncomeTickDelayInMS = int.Parse(advanced.Value);
                    }
                    advanced = null;

                    advanced = advancedNode.Element("IncomePerWave");
                    if (advanced != null)
                    {
                        ts.IncomePerWave = int.Parse(advanced.Value);
                    }
                    advanced = null;
                }
                #endregion

                #region Weapons
                XElement wpnNode = doc.Root.Element("Weapons");
                if (wpnNode != null)
                {
                    foreach (XElement wpn in wpnNode.Elements())
                    {
                        XElement wpnRange = wpn.Element("Range");
                        if (wpnRange == null)
                        {
                            throw new Exception("Weapon has no range. " + path);
                        }

                        XElement wpnRoF = wpn.Element("RoF");
                        if (wpnRoF == null)
                        {
                            throw new Exception("Weapon has no RoF. " + path);
                        }

                        XElement wpnDmg = wpn.Element("Damage");
                        if (wpnDmg == null)
                        {
                            throw new Exception("Weapon has no Damage. " + path);
                        }

                        XElement wpnProjectileType = wpn.Element("Projectile");
                        if (wpnProjectileType == null)
                        {
                            throw new Exception("Weapon has no Projectile. " + path);
                        }

                        XElement wpnSplash = wpn.Element("Splash");
                        int      wpnSplashValue;
                        if (wpnSplash == null)
                        {
                            wpnSplashValue = 0;
                        }
                        else
                        {
                            wpnSplashValue = int.Parse(wpnSplash.Value);
                        }

                        XElement wpnSplashDmgPercentage = wpn.Element("SplashDmgPercentage");
                        int      wpnSplashDmgPercentageValue;
                        if (wpnSplashDmgPercentage == null)
                        {
                            wpnSplashDmgPercentageValue = 0;
                        }
                        else
                        {
                            wpnSplashDmgPercentageValue = int.Parse(wpnSplashDmgPercentage.Value);
                        }

                        XElement           wpnAttackableTargets = wpn.Element("AttackableTargets");
                        eAttackableTargets wpnAttackableTargetsValue;
                        if (wpnAttackableTargets == null)
                        {
                            wpnAttackableTargetsValue = eAttackableTargets.Ground;
                        }
                        else
                        {
                            wpnAttackableTargetsValue = (eAttackableTargets)Enum.Parse(typeof(eAttackableTargets), required.Value);
                        }

                        WeaponStruct ws = new WeaponStruct(int.Parse(wpnRange.Value), int.Parse(wpnRoF.Value), int.Parse(wpnDmg.Value), (eProjectile)Enum.Parse(typeof(eProjectile), wpnProjectileType.Value), wpnSplashValue, wpnSplashDmgPercentageValue, wpnAttackableTargetsValue);

                        XElement wpnProjectileSpawnOffset = wpn.Element("ProjectileSpawnOffset");
                        if (wpnProjectileSpawnOffset != null)
                        {
                            ws.ProjectileSpawnOffset = Common.Str2Vector(wpnProjectileSpawnOffset.Value);
                        }

                        XElement wpnCritical;
                        wpnCritical = wpn.Element("CritRate");
                        if (wpnCritical != null)
                        {
                            ws.CritChance = int.Parse(wpnCritical.Value);
                        }

                        XElement wpnCritMultiplier;
                        wpnCritMultiplier = wpn.Element("CritMultiplier");
                        if (wpnCritMultiplier != null)
                        {
                            ws.CritMultiplier = int.Parse(wpnCritMultiplier.Value);
                        }

                        XElement shootFXNode = wpn.Element("ShootFX");
                        if (shootFXNode != null)
                        {
                            ws.ShootFX = int.Parse(shootFXNode.Value);
                        }
                        XElement impactFXNode = wpn.Element("ImpactFX");
                        if (impactFXNode != null)
                        {
                            ws.ImpactFX = int.Parse(impactFXNode.Value);
                        }

                        #region Modifiers
                        XElement modifierNode = wpn.Element("Stunchance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.StunChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpn.Element("Slows");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.Slows = bool.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpn.Element("RootChance");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.RootChance = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        modifierNode = wpn.Element("ArmorReductionValue");
                        if (modifierNode != null)
                        {
                            ws.WeaponModifiers.ArmorReductionValue = int.Parse(modifierNode.Value);
                        }
                        modifierNode = null;
                        #endregion

                        ts.Weapons.Add(ws);
                    }
                }
                #endregion

                #region Spawn
                XElement spawnMainNode = doc.Root.Element("Spawns");
                if (spawnMainNode != null)
                {
                    ts.MaxRallyPointRange     = int.Parse(spawnMainNode.Attribute("maxRallyPointRange").Value);
                    ts.RallyPointPersuitRange = int.Parse(spawnMainNode.Attribute("persuitRange").Value);
                    foreach (XElement spawnNode in spawnMainNode.Elements())
                    {
                        ts.Spawns = true;
                        int defID = int.Parse(spawnNode.Element("ID").Value);
                        DefenderSpawnStruct ds = new DefenderSpawnStruct(defID);

                        XElement initialAmountNode = spawnNode.Element("InitialAmount");
                        if (initialAmountNode != null)
                        {
                            ds.InitialAmount = int.Parse(initialAmountNode.Value);
                        }

                        XElement spawnUpgCost = spawnNode.Element("UpgCntCost");
                        if (spawnUpgCost != null)
                        {
                            ds.UpgCntCost = int.Parse(spawnUpgCost.Value);
                        }

                        XElement maxNode = spawnNode.Element("Max");
                        if (maxNode != null)
                        {
                            ds.Max = int.Parse(maxNode.Value);
                        }

                        ts.Defenders.Add(ds);
                    }
                }
                #endregion

                #region Upgrades (to another tower)
                XElement towerUpgradeMainNode = doc.Root.Element("Upgrades");
                if (towerUpgradeMainNode != null)
                {
                    foreach (XElement towerUpgNode in towerUpgradeMainNode.Elements())
                    {
                        ts.Upgrades.Add(new TowerUpgrade(int.Parse(towerUpgNode.Element("NewTowerID").Value),
                                                         int.Parse(towerUpgNode.Element("Cost").Value),
                                                         ts.Icon
                                                         )
                                        );
                    }
                }
                #endregion

                #region Categories
                XElement catMainNode = doc.Root.Element("Categories");
                if (catMainNode != null)
                {
                    foreach (XElement catIDNode in catMainNode.Elements())
                    {
                        ts.Categories.Add(int.Parse(catIDNode.Value));
                    }
                }
                #endregion

                #region info
                XElement infoMainNode = doc.Root.Element("Info");
                if (infoMainNode != null)
                {
                    foreach (XElement infoNode in infoMainNode.Elements())
                    {
                        ts.Info.Add(new StringBuilder(infoNode.Value));
                    }
                }
                #endregion

                #region Requirements
                XElement requiredMainNode = doc.Root.Element("Requirements");
                if (requiredMainNode != null)
                {
                    foreach (XElement requiredOrNode in requiredMainNode.Elements())
                    {
                        List <int> requirementsAND = new List <int>();
                        foreach (XElement requiredAndNode in requiredOrNode.Elements())
                        {
                            requirementsAND.Add(int.Parse(requiredAndNode.Value));
                        }
                        ts.Requirements.Add(requirementsAND);
                    }
                }
                #endregion

                Towers.Add(ts);
            }
        }