protected override void OnClear()
 {
     SrcStateIndex.Clear();
     TypeIndex.Clear();
 }
Beispiel #2
0
 protected override void OnClear()
 {
     GameObjectNameIndex.Clear();
     TypeIndex.Clear();
     ;
 }
 protected override void OnClear()
 {
     NameIndex.Clear();
 }
 protected override void OnClear()
 {
     TypeIndex.Clear();
 }