Beispiel #1
0
        void Update()
        {
            undoInput.Update();

            /*if (UnityEngine.Input.GetMouseButton(0))
             *      architect.HandleLeftMouse();
             * else if (UnityEngine.Input.GetMouseButton(1))
             *      architect.HandlePipette();
             */
            undoInput.Update();
            if (undoInput.GetKeyCombinaison())
            {
                architect.Undo();
            }

            handleKeyboardShortcut();
        }