Beispiel #1
0
        private void switchToState_MATCHING_PROSE()
        {
            state = MatcherState.MATCHING_PROSE;

            //	Create a new block to hold the building Prose.
            proseBlock                 = new ProseBlockObject();
            parentheticalStack         = new Stack <ProseObject>();
            objectsInCurrentProseblock = 0;
        }
Beispiel #2
0
        private void switchToState_MATCHING_PROSE()
        {
            state = MatcherState.MATCHING_PROSE;

            //	Create a new block to hold the building Prose.
            proseBlock = new ProseBlockObject();
            parentheticalStack = new Stack<ProseObject>();
            objectsInCurrentProseblock = 0;
        }