Beispiel #1
0
        public override void LoadContent(ContentManager Content, InputManager _inputManager)
        {
            base.LoadContent(Content, inputManager);
            fade        = new FadeAnimation();
            startScreen = Content.Load <Texture2D>("StartScreen");

            fade.LoadContent(Content, startScreen, "", Vector2.Zero);
            fade.IsActive = true;
            if (font == null)
            {
                font = content.Load <SpriteFont>("Comic");
            }
        }
Beispiel #2
0
 public void Initialize()
 {
     currentScreen = new SplashScreen();
     fade          = new FadeAnimation();
     inputManager  = new InputManager();
 }