Beispiel #1
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 public bool Intersects(Line l)
 {
     return(Detection.Intersects(this, l));
 }
Beispiel #2
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 public bool GetIntersection(Line l, out Point intersection)
 {
     return(Detection.GetIntersection(this, l, out intersection));
 }
Beispiel #3
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        //public float DistanceSqr(Circle c, bool segment)
        //{
        //	return Helper.DistanceSqr(c, this, segment);
        //}
        #endregion

        #region Intersection
        public bool Intersects(Point p)
        {
            return(Detection.Intersects(p, this));
        }
Beispiel #4
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 public bool Intersects(Circle c)
 {
     return(Detection.Intersects(c, this));
 }
Beispiel #5
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 public float DistanceSqr(Point p, bool segment)
 {
     return(Detection.DistanceSqr(p, this, segment));
 }
Beispiel #6
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 public float Distance(Circle c, bool segment)
 {
     return(Detection.Distance(c, this, segment));
 }
Beispiel #7
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 public EOrientation Orientation(Line l)
 {
     return(Detection.Orientation(this, l));
 }
Beispiel #8
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 public float DistanceSqr(Line l, bool segment)
 {
     return(Detection.DistanceSqr(this, l, segment));
 }
Beispiel #9
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 public float DistanceSqr(Circle c)
 {
     return(Detection.DistanceSqr(this, c));
 }
Beispiel #10
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 public float DistanceSqr(Point p)
 {
     return(Detection.DistanceSqr(this, p));
 }
Beispiel #11
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 public float Distance(Point p)
 {
     return(Detection.Distance(p, this));
 }