internal static Z3Body CreateDefaultZ3Body() { var joints = JointTypeHelper.CreateSyntheticJoints(); var norms = JointTypeHelper.CreateSyntheticNorms(); var vectors = JointTypeHelper.CreateSyntheticVectors(); var positions = JointTypeHelper.CreateSyntheticPositions(); return(new Z3Body(positions, vectors, joints, norms)); }
internal static Z3Body CreateDefaultZ3Body() { return(new Z3Body(JointTypeHelper.CreateSyntheticJoints(), JointTypeHelper.CreateSyntheticNorms())); }