Beispiel #1
0
        private void Awake()
        {
            _fixedJoystick = FindObjectOfType <FixedJoystick>();

            _playerAnimator  = GetComponent <PlayerAnimator>();
            _playerFighter   = GetComponent <PlayerFighter>();
            _playerMover     = GetComponent <PlayerMover>();
            _playerInventory = GetComponent <PlayerInventory>();
        }
 private void Awake()
 {
     _playerAnimator = GetComponent <PlayerAnimator>();
     _playerFighter  = GetComponent <PlayerFighter>();
 }