public static void ChangeState(Beans player, GameObject waterBall)
 {
     player.ChangeState(new StateToWaterBall(player, waterBall));
 }
Beispiel #2
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 public static void ChangeState(Beans player, GameObject target)
 {
     player.ChangeState(new StateToObstacle(player, target));
 }
Beispiel #3
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 public static void ChangeState(Beans player, GameObject targetCell)
 {
     player.ChangeState(new StateUseWater(player, targetCell));
 }
Beispiel #4
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 public static void ChangeState(Beans player)
 {
     player.ChangeState(new StateWait(player));
 }