Beispiel #1
0
 public override void save(string file_name)
 {
     WorldPlanetarium.save_material(material, file_name); // TODO: save subasset
     for (int face = 0; face < directions.Length; ++face)
     {
         WorldPlanetarium.save_texture(textures[face], file_name, directions[face]);
     }
 }
 public override void save(string file_name)
 {
     WorldPlanetarium.save_material(material, file_name); // TODO: save subasset
     WorldPlanetarium.save_texture(texture, file_name, "_MainTex");
 }