Beispiel #1
0
 internal GameController(CastleDungeonEscape main)
 {
     _GameWorld               = new List <MapObject>();
     _PhysicsController       = new PhysicsController();
     _UserInterface           = new InterfaceController();
     _Input                   = new InputController(this);
     _WorldCreationController = new WorldCreationController();
     _Saws = new List <MovingSaw>();
     _Main = main;
 }
Beispiel #2
0
 static void Main()
 {
     using (var game = new CastleDungeonEscape())
         game.Run();
 }