Beispiel #1
0
        private void load_Game_CLick(Object sender, EventArgs e)
        {
            for (int i = 0; i < saveGameCount; i++)
            {
                if (saveGameList[i] == sender as Panel)
                {
                    Savegame        save     = new Savegame();
                    Spieler         spieler  = new Spieler();
                    List <Savegame> savegame = new List <Savegame>();
                    Spieler         player   = new Spieler();
                    int             mapSeed  = new int();

                    savegame = save.get_saved_data("savegames.csv");

                    copy_Files(Savegame.filepath + savegame[i].City_file, "city.csv");

                    player = spieler.get_saved_Spieler(Savegame.filepath + savegame[i].Player_File)[0];

                    mapSeed = savegame[i].MapSeed;

                    //MessageBox.Show(mapSeed + savegame[i].Player_File);
                    //MessageBox.Show(player.Name);

                    PlaygroundForm game = new PlaygroundForm(player, mapSeed);
                    game.Show();
                }
            }
        }
Beispiel #2
0
        private void BTfinisch_Click(object sender, EventArgs e)
        {
            this.Visible = false;

            PlaygroundForm game = new PlaygroundForm(player);

            game.ShowDialog();

            this.Close();
        }